#pragma once

#include "SparkEditorMenu.h"

class SparkEditorMenuFile : public SparkEditorMenu
{
public:
	SparkEditorMenuFile();
	~SparkEditorMenuFile();

	virtual void ConnectEvent(void);

	void OnFileNew(wxCommandEvent& event);
	void OnFileOpen(wxCommandEvent& event);
	void OnFileSave(wxCommandEvent& event);
	void OnFileSaveAs(wxCommandEvent& event);
	void OnFileClose(wxCommandEvent& event);

	void OnFileImport(wxCommandEvent& event);
	void OnFileExport(wxCommandEvent& event);

	void OnFileRecentFiles(wxCommandEvent& event);

	void OnFileExit(wxCommandEvent& event);
};

